For new players, the main difference is that these vehicles are only available after a Tier VI vehicle is researched, before that they won’t be able to buy them. The main advantage will be the fact existing players can just buy any vehicle outright without the need to research them, and of course, spending no experience at all. All vehicles will still have modules to be researched.Vehicles will only cost Credits, no further need to spend Experience to unlock them.Unowned vehicles will be available in a new area of the shop called Collection Vehicles.Owned vehicles present in the garage, will stay there.For existing players, the following will happen: Existing players won’t lose any vehicles, researched or not-researched because any vehicle from Tier II to V that isn’t in the Tech Tree anymore, will still be available to anyone who wants them, just in a different way. The simplification of tech trees it’s way to make the game easier to new players by giving them fewer choices and make focus on moving up to Tier V or Tier VI much quickly. Estimated shell travel time indicator next to the crosshairĪ lot of changes, but are they positive for the game? Let us know your thoughts down in the comment section.Please note that vehicles won’t be removed from the game, but relocated and will still be available to players.Zoom scale indicator is now displayed on the interface.Red Indicator means the shell won’t reach the target. Green Indicator means there are no obstacles in the path of the shell.SPG Ammo Interface Changes – New interface features will also be introduced, where you will be able to see which shell type is loaded and they will have coloured indicators:.The skill only works when reloading a new shell type, not the overall reload, for example, when a Standard HE is loaded and you want to reload a Tactical Shell, with the reworked Intuition skill can take off 70% of that reload time. Fully trained will speed up reloading by 70%, but go up to 84% with other skills/consumables/equipment. Changing Shell Types Quickly – Intuition perk will be worked and will become a skill that changes the shell type loaded more quickly.Tactical Shell – No stun, no burst radius, high damage and high penetration, must hit the target to deal damage.Alternative HE Shell – No stun, small burst radius, higher damage, higher penetration.Standard HE Shell – Large burst radius, low damage, low penetration, stun.We will get again the possibility to test three shell types with SPG: Three Shell Types – This is not necessarily new, but something that should have never left the game.
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